﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PlatformUW.Entities
{
    public class Characters
    {
        public Guid Id { get; set; }

        public string NickName { get; set; }

        public string Classes { get; set; }

        public int Level { get; set; }

        public DateTime DateCreated { get; set; }

        public Guid PlayerId { get; set; }

        // Navigation property
        public Player player { get; set; }


        public Characters()
        {
            DateCreated = DateTime.Now;
        }
    }
}
